04-19-2020 02:35 AM
For WebVR I've found: vrDisplay.requestPresent ([{source: canvas, attributes: {highRefreshRate: true}}]);
For WebXR only examples with: requiredFeatures: ["local-floor"]
For requiredFeatures: ["highRefreshRate"]. I get "Unrecognized feature requested: highRefreshRate" Error in Oculus Go. Can I get supported features?
and how to set 'foveationLevel: 3'?
Solved! Go to Solution.
06-11-2020 05:59 AM
06-11-2020 05:59 AM