Hey all, I am noob here in the Oculus development world. I am coming from a front end web design background and was curious about developing games for the quest (just picked one up). One of my questions is, do you need a dev kit quest model to develop for it?! Can you use the Quest to demo your apps in progress by side-loading them? I am also on a Mac OS - I am sure I will have fun finding up to date SDK for the OS. Are there anby good tutorials out there to get started? I probably have a tall mountain to climb as I have no experience with Unity or Unreal development tools, or C#/Java. Was looking to tackle something simple to get he basics down.
The Quest you have is fine for development. There is no separate development kit. You can indeed side-load for testing. You might want a Rift for faster iteration, though (because Unity's play mode will send things to it immediately without the need to Build an executable, and I assume Unreal is similar).
I don't have any specific links for you, but there is a lot of good info out there on getting started with Unity and with Oculus development, including this very website. It's pretty easy to get started, in fact. Turning a simple Unity project into a VR project is almost trivially easy.
I've heard that there's less info out there about Unreal, but I haven't tried.