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Oculus Quest

wirelitesoft.dev
Adventurer
How can I get my hands on an oculus quest so I can start developing on it?
22 REPLIES 22

ezMaunobo
Honored Guest
Hopefully, there will be some guidance on developing and porting the app from the Rift to Quest soon. 

chris_vaccaro_d
Honored Guest
Hey all, I am noob here in the Oculus development world. I am coming from a front end web design background and was curious about developing games for the quest (just picked one up). One of my questions is, do you need a dev kit quest model to develop for it?! Can you use the Quest to demo your apps in progress by side-loading them? I am also on a Mac OS - I am sure I will have fun finding up to date SDK for the OS. Are there anby good tutorials out there to get started? I probably have a tall mountain to climb as I have no experience with Unity or Unreal development tools, or C#/Java. Was looking to tackle something simple to get he basics down. 

weasel47
Heroic Explorer
The Quest you have is fine for development.  There is no separate development kit.  You can indeed side-load for testing.  You might want a Rift for faster iteration, though (because Unity's play mode will send things to it immediately without the need to Build an executable, and I assume Unreal is similar).

I don't have any specific links for you, but there is a lot of good info out there on getting started with Unity and with Oculus development, including this very website.  It's pretty easy to get started, in fact.  Turning a simple Unity project into a VR project is almost trivially easy.

I've heard that there's less info out there about Unreal, but I haven't tried.