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Will Oculus Go WebVR SDK be changed or updated to be functional after Carmel tested successfully ?

CoolGamesNet
Explorer
I am asking as many places as may get answer but not getting resolution.

Since I got the Oculus Go after public release I was not involved in early development of Web VR.

I have just started testing Oculus Go with WebVR samples and find lots of bad issues and
even the Oculus SDK for Hello World VR fails to run sample program as Oculus Go is not "requestPresent".
This was tested earlier to be passing as Carmel iteration.

Since I am neither a developer or non-Go user I wanted to only do simple Nodejs web based stuff.

I do not have any other systems to do PC based development.
I do not use MAC or Windows, only Ubuntu Studio Linux.

Android is Linux so more familiar than PC or MAC especially development tools.

I have used Android Studio , Android TV, Motorola Moto Z Play , OUYA and Forge TV.
I use a Nikon Keymisson 360 camera for VR360 video and images.

Also, can run some Steam including VR on Ubuntu Studio.

Since my main attention is on 360 video and images I find the Oculus Go extremely attractive for
presentations.

I see "not the use case" often in these forums and wonder now if I chose prematurely to use the Go as
a standalone presentation system.

If I set up the presentation running , the Oculus Go times out and ends up waiting for remote trigger button to be held.
Everyone I hand the Go to ends up eventually pushing same home button and then getting lost maybe on the Roller Coaster
 or finding 360 images in non-360 viewers or online.

I ask here as in this forum as maybe someone will answer my questions without judgement about "use case" or maybe explain
where to find the intended use cases !

Lee T. Davy
Event Video Multimedia
and
Cool Games Network
 
1 REPLY 1

CoolGamesNet
Explorer
@imperativity,
Wish I could thank you personally rather than Rodney.
I assume you get no respect so identify with his persona.

Sorry for this long reply but I want you to see why I feel your pain !

I have been there in the 1980's with a new product called "IVIS" from Digital Equipment Computers (DEC).

The content could be stored on a main frame networked connected computer.
We didn't have a standardize browser but were modeled after ANSI VT100 with REGIS from Educational Services. 

An early device called GiGi (General Imaging Generator and Interpreter ), I still have from 1981.
User manual and specs at http://manx-docs.org/details.php/1,3919
The connection is to Barco Model GD33 Monitor is RS170 broadcast interlaced and not VGA.

Notice how similar it is to Oculus Go at 72 hz ?

A prototype GIGI  was modified to be used with streaming video.
Then we had the RGB redesign to accept a single wire composite NTSC and convert it to RS170 which was broadcast standard RGB with forth wire for sync.

This was all connected to a new technology called laserdisc from Sony and Philips.
The laserdisc contained video and we added VECTOR computer graphics (REGIS).
This is the same as recognizing WebGL or SVG on the Oculus Go.

Later, we removed the keyboard and mouse from a professional workstation and replaced it
 with a prototype 21 inch broadcast monitor with added touch screen.
This required central engineering to allow boot without the error for missing keyboard that asked "click to continue".
Same as Oculus Go needing click to continue.
This kept the user from going off the intended path in the presentation.


This device was created for Educational Services to replace lecture lab and instruction manuals.
Later after being orphaned by VP going in 1984 to start up cellular company in Canada,
our team of 6 was productised to be sold to customers.

This was long befor the Internet but we worked with MIT to start Project Athena and create X11 with video.
Companies like American Airlines and the Military wanted a simple easy to use way to sell and instruct the public and soldiers. 

In 1995 after I left DEC I did consulting and met Linus Torvalds with Bob Young in Washington DC at "Decworld 95".


He gave me a preview copy of Red Hat Linux that he was starting to sell with start up company "Red Hat Software".
"In 1993, Bob Young incorporated the ACC Corporation, a catalog business that sold Linux and Unix software accessories. In 1994, Marc Ewing created his own Linux distribution, which he named Red Hat Linux[6](Ewing had worn a red Cornell University lacrosse hat, given to him by his grandfather, while attending Carnegie Mellon University[7][8][9]). Ewing released the software in October, and it became known as the Halloween release. Young bought Ewing's business in 1995,[clarification needed] and the two merged to become Red Hat Software, with Young serving as chief executive officer (CEO)."

That is why I fixated on X11 video and Linux currently.

I don't see any live video streaming with graphics being added in real time yet but the Oculus Go is close to that capability with WebVR implementation.

Please help me build my own prototype of this ancient (for me) technology from 1984 ...

Lee T. Davy
Cool Games Network (since 2000)
Event Video Multimedia (since 1990)