General VR & MR Development
Explore virtual and mixed reality development, share insights, ask questions, and tackle challenges with fellow developers. This space is perfect for discussing general VR and MR development topics across various platforms and technologies.
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

In Need of Beta Testers

I have recently released a game named MonteCube and it was approved for keys. I received no feedback on why this occurred for the content review. Please comment below if you would like to test out the game for free and give me feedback on your experi...

jo78970 by Protege
  • 1710 Views
  • 6 replies
  • 1 kudos

UE4 Leaderboards in Blueprint

I'm trying to implement a simple leaderboard. I can write and read a value but I can't see how to pass an array to ReadLeaderboardInteger node in UE4 4.21. Is this really possible? The node only takes a Player Controller and a Stat Name as inputs. Ad...

GRINKE by Explorer
  • 1694 Views
  • 5 replies
  • 0 kudos

Oculus Go with Unity or Godot.

Hello. After a very nasty hard drive failure I've had to reinstall Unity, but as a result no longer able to build previous Oculus Go projects, which were architectural demos. I've spent the last two weeks trying to fix the projects, create new ones a...

Incoming: New Forums!

In the next month, the Oculus Developer Forums will be migrating to a new provider: Khoros! We are moving to Khoros to provide a more stable, connected, and streamlined experience. You can read more about this change here: https://forums.oculusvr.com...

OvrAvatarPacket size

Hi, I began using the Avatar SDK and I'm sending OvrAvatarPackets accross the network.I noticed that this packet size is sometime reaching 340+ bytes... With the recommended 1200bytes per-packet limit how can, let's say a 4 players game, with others ...

Add-on

Hello, I have a question about installing add-on. I wonder if it is possible to install an add-on (patch) to the game downloaded from the Oculus store. Add-on would be downloaded from our site directly, not from oculus store. Is this possible or does...

Alpha Channel

Hi, I published an app in the alpha channel and invited a test client. The test client got the invite mail and sees the app in her oculus account, but not on her Quest 1. There is no app in the section "Not installed". On my Quest 2 everything is wor...

ireneRK by Honored Guest
  • 703 Views
  • 0 replies
  • 0 kudos
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