03-31-2024 08:18 AM
Hello,
My Quest 3 is having issues detecting/creating boundaries since I updated to v63 (Same room / same lighting conditions) It starts off with incorrectly detecting the floor level (which wasn't a problem before) so I have to resort to manually setting the boundary and manually setting the floor level. It is also having trouble suggesting a boundary when I ask it to (after manually setting the floor level) so I also have to draw the boundary manually. When I select the 'suggest boundary' option, it keeps scanning and drawing polygons but they keep disappearing so the boundary lines keeps shifting and re-adjusting.
Is there a known issue? Any suggestions on things to try to resolve this?
Solved! Go to Solution.
04-09-2024 10:27 AM
Tracking is working fine. I'm using room-scale.
Update: I tried boundary again yesterday and it seems to be working fine now. I didn't change any settings but I have seen the headset mention that it was applying update when I was shutting it down a couple of days ago (I was on v63 before and am still on v63 though... so I'm not sure if there are minor/patch version updates).
Either way, I've tried it twice yesterday and it worked fine both times.
Are there minor version updates on the Quest 3 ? is it possible that one of these updates fixed the issue ?
03-31-2024 08:57 AM
UPDATE: I set the floor level through settings and that seems to have addressed the floor level issue.
As for detecting the boundary, that still doesn't work but I found that if I kneel to bring my head/headset closer to the floor then it works better. if I'm standing up (I'm 5'8") it seems to only scan/detect the floor around me in a 2.5 ft radius, nothing outside of that.
04-02-2024 01:07 PM
Hey @Fadius77! Thank you for explaining the troubleshooting steps you have already taken. Have you tried to clear the boundary history? If not, here are the steps to clear that boundary history:
Press the Meta/Oculus on your right Touch controller to pull up your universal menu.
Also, a hard reboot should clear the device cache. Let us know if it was helpful. We would love to hear back from you!
04-02-2024 02:39 PM
I have already tried clearing the boundary history and the hard reboot (Had gone through the pinned discussion about boundary issues other people were having). Unfortunately none of that helped. I have to crouch to get the headset near the floor (and turn around) for the boundary to take shape (from a circle). Even then, I have to manually adjust it because it wont reach the edge of the play area.
To be clear, this is not an intermittent issue. I have it every time I need to re-create the boundary. Very strange.
04-02-2024 04:04 PM
Hello again @Fadius77, thank you for updating us on your continued troubleshooting efforts. Just to make sure we exhaust all of our possible solutions we have a few more things to try. Can you make sure tracking is ticked on in your headset? Here's How you do that:
We are committed to figuring this out with you, so let us know if this helped!
04-02-2024 04:20 PM
Hello,
Yes headset tracking is enabled and set to 'auto'. FWIW, when I move my body/head, the menus don't move with me, which I believe also confirms that headset tracking is working...
Fadi
04-08-2024 12:13 PM
Hey there @Fadius77! Thank you for providing us with that information, and just to be clear, are you saying tracking is working? Also, can you verify whether you're in a stationary boundary setting or a room-scale boundary setting?
04-09-2024 10:27 AM
Tracking is working fine. I'm using room-scale.
Update: I tried boundary again yesterday and it seems to be working fine now. I didn't change any settings but I have seen the headset mention that it was applying update when I was shutting it down a couple of days ago (I was on v63 before and am still on v63 though... so I'm not sure if there are minor/patch version updates).
Either way, I've tried it twice yesterday and it worked fine both times.
Are there minor version updates on the Quest 3 ? is it possible that one of these updates fixed the issue ?
04-09-2024 11:04 AM
Hello @Fadius77! That's awesome to hear, and it is definitely possible that that could've taken place. To stay up-to-date on the latest software releases, check out this blog. In this article, it gives steps on how to update your Meta Quest 3, and it also has a link to the latest software release notes. We are so happy to hear your issue has been resolved. Just know we are always here to help!