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CV1 Light Staying Amber After Update

Yarnib
Honored Guest
Hello 
I seem to be having trouble after the update. I am using a computer that was working fine before the update 1.3.2 that I use for my mobile demos.

Oculus home loads ok on the monitor and under settings devices I have all green lights on all parts of the setup but the light on the Rift stay amber .If I put it on or hold my finger over the sensor the light goes off like it normally would if I was getting s display in the rift but the light is not turning white when I open  Oculus home .

Im not getting any errors on the computer or notifications .

If I try the rift on one of my other computers it works ok so I know the hmd is working .Is the new update blocking some video card from working with the rift ? If so can you fix that in the next update or is there a way to go back to 1.3.1 ? 

Thanks for any help . 


Update: So I tried to reinstall Oculus setup. Everything was fine got all green light . But when I get to the part of the setup to put on the rift and adjust the lens the light is staying amber still not turning white and I get nothing in the rift , 
6 REPLIES 6

ZenkallOR
Honored Guest
did you ever find a solution for this? Just got my Rift and seem to be experiencing the same problem

Anonymous
Not applicable
I'm having the exact same problem too. Under devices, it says everything is connected. Yet the amber light on the headset won't turn white.

I'm running an MSI Vortex G65, with two desktop GTX 980s in the 

A3DE
Explorer
Same here, after most recent update my rift headset light not changing from amber to white anymore. Screen does not turn on, remote also is not detectable during setup.

mr2daj
Adventurer
Yea mine is exactly the same. nut usre if was after an update or not but the symptoms seem identical.

I have an expensive paper weight at the moment and no reply from support

Anonymous
Not applicable
same here, this is bad cos I just got my msi vortex

assettomio
Adventurer
If you go to task manager, then the tab services, then at the bottom "open services" and you scroll down in the list to "Oculus VR Runtime service" and "Oculus VR Library Service" are they both set to automatically? If not then try that..
And make sure that "Oculus VR Runtime service" is started, if not, make sure it's set to automatic first, and then start it..
Then reboot

Worked for me
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