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Can I develop an Oculus Rift/Unity app on a Mac (but test on a PC)?

rikkcarey
Explorer
I would like to use my Mac laptop to develop the app and use my PC for testing.
After installing a fresh Unity, Oculus Utilities, create new project, new scene, create Cube, and run:
==> "Virtual Reality SDK Oculus failed to initialize. Will attempt to enable None instead."
- MacBookPro
- Unity: 2018.1.1f1
  - Settings: Virtual Reality enabled, VR SDK=Oculus)
  - Build Settings: Target Platform=Windows, Architecture=x86_64
- Oculus Utilities: 1.26.04l87y8vn3n5z.pngcmucgt6p6a4r.png





1 REPLY 1

rikkcarey
Explorer
In case anyone else is considering this (developing a PC VR Oculus/Unity app on a Mac), the answer is "no" as of 5/30/18.
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