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Detect Gear VR headset taken off in script

jboss
Protege
As part of the Oculus review of my Gear VR app I got the feedback that the app continues after you take the headset off your head.

How can I detect that event in my Unity script? I can't find any reference to that in the documentation. I am using the Easy Movie texture asset from the Unity asset store to play the video.

Thanks!
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