10-09-2023 08:19 PM - last edited on 08-04-2024 09:20 AM by NolaBaby
Can we disable Boundary in Quest 3? I know this is possible in Quest/Quest 2.
The large contingent of Quest users who Sim race or use flight simulators need our headsets to not be looking for a boundary or doing anything but displaying while we sit in our rigs.
07-26-2024 03:17 PM
Thank you for that wonderfully helpful contribution.
08-22-2024 02:13 PM
Yup - this is driving me mad - I'm sat in a bucket seat yet every few seconds there's a brilliant flash of blue around me to nicely ruin any immersion that I'm actually sat in a race car.
I can turn it off of course then I have to lift up my head set whenever I want to use my keyboard, or find something I need, which no doubt will only lead to extended wear and tear, the thing will break and it'll be my fault because I have to have this stupid ring around me - it also means that I never really get comfortable either as it's always reseated slightly differently.
Or I could just do a quick double tap an get passthrough, but no, not allowed.
Its' dumb AF.
08-23-2024 05:46 AM
Hey! Have you tried enabling developer mode on your headset? This will allow you to confidently turn off the boundary feature and passthrough!
Although, as previously stated, this isn't recommended. Please be careful and only use the feature in a safe environment, whilst sitting down. 🍒
08-23-2024 06:51 AM
easy never make a stationary limit but a drawing one then VD will warn you you will hit something when seated say ok continue and no more blue circle
a week ago
Of course we do require assistance, this option still hasn't been implemented.
Why would you want to prevent power user to improve your product ? Try it out, collect data, implement.
THanks
a week ago
It's not, have you even tried it yourself ? Disabling boundaries also prevents you to activate full pass-through....
Which makes zero sense.
Please advise on the next update that will correct this behavior.
Thanks
a week ago
If you disable boundaries in developer section and then launch an app that has pass-through then it will work. It's just meta home world that has no pass through. I agree it makes no sense, the whole reason why we don't need boundaries is because we are using passthrough. But apps still have pass-through, just not meta homepage world.
Tuesday
Sure, I guess it kinda works, but why in the hell prevent people from using pass-through in the Meta homepage ? Doesn't it make everything 10* more dangerous ?
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