06-09-2019 03:18 PM
06-09-2019 03:56 PM
06-09-2019 04:04 PM
TomCgcmfc said:
This is often caused by USB related problems. Make sure you have any usb power saving options disabled. If you use a 3rd sensor make sure it is connected to a usb 2.0 in order to minimise bandwidth usage. You may be better starting off with just 2x front mounted sensors and see how this works first. Good luck and welcome to the cv1 club!
06-10-2019 02:44 AM
TomCgcmfc said:
This is often caused by USB related problems. Make sure you have any usb power saving options disabled. If you use a 3rd sensor make sure it is connected to a usb 2.0 in order to minimise bandwidth usage. You may be better starting off with just 2x front mounted sensors and see how this works first. Good luck and welcome to the cv1 club!
06-10-2019 03:11 AM
06-10-2019 03:38 PM
TomCgcmfc said:
I see you are using OTT. Maybe check that your Super Sampling is not set too high (including in-game graphics settings) for your PC setup. Try 1.0 SS and low in-game settings to begin with.
Also, make sure your Win10 updates and Graphic drivers are up to date. I'm currently on win10 1809 and nvidia 430.86 with my gtx1080ti and this works well. And of course, make sure you are using fresh batteries in your controllers.
Also, check your Sensor coverage for dead spots. There is a free app at the Oculus store, Sensor Bounds which may help make sure your sensor coverage is adequate. And of course, make sure your sensor lens are clean with a microfiber cloth.
https://www.oculus.com/experiences/rift/1682666568488584/?locale=en_US
Otherwise, contact Oculus support and start a ticket for some assistance. You should provide them with a log file (which is very easy to do).
https://support.oculus.com/885981024820727/
Good luck sorting this out mate.
06-10-2019 03:41 PM
06-10-2019 03:48 PM
TomCgcmfc said:
Also, make sure you have adjusted/calibrated your headset IPD if you have not already done this (= bottom of dash/settings/headset).
06-10-2019 05:57 PM
06-11-2019 12:18 AM
Yeah recalibrating everytime the "jump" happened seem to help or fix it, still unsure about the other issue though.
DannyMNL said:
How stable are your sensors? I've had this happen too, and I assumed it happened because one of my sensors moved just a tiny bit. It moved just enough for it to jump positions between whichever sensor picked it up, but not enough for the software to give an error. Recalibrating fixed it for me.