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Even with 3rd sensor, facing away from the front two still shows both hands periodically jumping

Expert Protege
I have a symptom where my Hands will jump every few seconds about an inch or two...both hands only when facing away from the front two sensors toward the back where both hands are in view of the 3rd sensor. This doesn't happen when facing forward toward the front two sensors. The tracking seems fine. When I look at my hands and don't move, they start jumping around. Its not a deal breaker, as it isn't really impacting my experience, but its annoying to see that happen constantly nonetheless. 

I have an 2015 Titan X, Intel i7-4790K.

I have tried both the recommended two front facing set up with the 3rd in the corner and I have tried all 3 cameras pointing toward the center from the corners. They all point down from 6' high. I have tried covering up reflections and in total blackness at night. I have tried a Powered USB hub, tried different ports, tried plugging the 3rd 2.0 cable in a 3.0 port, tried disabling suspend option in Power Management and disabled individually all Power Management for Windows 10 for every USB device in Device Manager, I have tried removing all extension cables except the 3rd sensor since you need that to reach...the symptom never changes. I'm assuming this is a software issue and is being worked on, but I thought I would ask and see if anyone responds.



Grand Champion
We're investigating these reports of tracking issues, and there are even some general tracking improvements in a patch coming shortly. I'd recommend contacting Oculus Support and providing logs so we have a record of your specific case. This will help us troubleshoot the problem, assuming it's something not resolved in the upcoming patch. Thanks.
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