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First Law - latency test crashes

jimbofbx
Level 2
I've had random crashes playing first law and they seem to have a common problem. My suspicion is that this is an issue with unity 4.5.2p3 and the OculusPlugin. Here's the error info from 3 dumps:

Unity Player [version: Unity 4.5.2p3_26108ea77f00]

OculusPlugin.dll caused an Access Violation (0xc0000005)
in module OculusPlugin.dll at 0033:e768d5f3.
...
Write to location 00000003 caused an access violation.
----------
OculusPlugin.dll caused an Access Violation (0xc0000005)
in module OculusPlugin.dll at 0033:eb6a831d.
...
Read from location ffffffff caused an access violation.
----------
OculusPlugin.dll caused an Access Violation (0xc0000005)
in module OculusPlugin.dll at 0033:eb20d5f3.
...
Write to location 00000002 caused an access violation.


Stack traces:


========== OUTPUTING STACK TRACE ==================

(0x000007FEE768D5F3) (OculusPlugin): (filename not available): ovrHmd_ProcessLatencyTest + 0xec3

========== END OF STACKTRACE ===========

========== OUTPUTING STACK TRACE ==================

(0x000007FEEB6A831D) (OculusPlugin): (filename not available): ovrHmd_GetLatencyTestResult + 0x27ad
(0x0000000077834EDD) (ntdll): (filename not available): RtlAnsiStringToUnicodeString + 0x8d

========== END OF STACKTRACE ===========

========== OUTPUTING STACK TRACE ==================

(0x000007FEEB20D5F3) (OculusPlugin): (filename not available): ovrHmd_ProcessLatencyTest + 0xec3

========== END OF STACKTRACE ===========


Windows 7
Processor AMD Phenom(tm) II X4 955 Processor, 3200 Mhz, 4 Core(s), 4 Logical Processor(s)
Adapter Type GeForce GTX 470, NVIDIA compatible
Driver Version 9.18.13.4052

Using sde wrapper for 64 bit driver
Running extended mode with oculus as primary display. Launching using standard .exe, not DirectToRift
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