04-17-2023 01:31 AM
Who do we have to yell at to get this fixed? Link/AirLink are so bad for PCVR that I am unlikely to ever buy another Meta product. Here are some videos to cut to the chase.
Video 1: Pay attention to the hands. Notice the frame skips as the hands "jump." Quest 2 with Link has done this since release day. Smooth, rapid rotational motion causes these frame jumps, which may be due to latency with tracking feedback. Whatever it is, it's obnoxious and immersion breaking.
Video 2: This is an example of Link (AirLink does it too) randomly dropping frames and generally having all sorts of framerate issues regardless of performance headroom. Many, if not all, PCVR titles do this to some extent. Depending on how demanding the app is, it varies from a random dropped frame every 15-20secs to more severe issues like you see in this video. Nothing makes it go away completely.
Meta support -- don't bother trying to troubleshoot this with me. Trust me, I've already done everything:
Meta: fix your PCVR support!!! I've been a user since the Rift CV1 in 2017 and you've made such a mess of PCVR. We've had enough! Look at these other threads with the SAME PROBLEM:
https://communityforums.atmeta.com/t5/Get-Help/v46-frame-drops-stutters-headroom-dips/td-p/997865
04-14-2024 01:38 PM
Same story here for too many years. I'm out too.
04-16-2024 01:06 AM
You have much hardware, did you ever test the Valve Index in Steam games? I have no stuttering whatsoever - also not with my old Rift CV1 in Oculus games.
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
04-16-2024 03:50 AM
Unfortunately not but have noticed less issues with the quest 2. I think it just comes down to quest 2, 3 and pro having issues. Whether it be the hardware or the software running pcvr.
04-16-2024 04:26 AM
The sad thing is that for me it did work well for a while after the purchase. Up until like 2023 autumn. Then there was some updates and everything went sideways, the Airlink that worked great started having stutters. Doing a factory reset at that time solved it for one or two play sessions, but the problem reappeared. It was fixed later for a brief period, but after another update not even a factory reset helps me with the stutter anymore over Airlink. The latest update again helped a little (from literally unplayable to just utterly annoying), but it is still unusable. I tried the steam link, and that is even worse in it's current state. Currently Virtual Desktop looks stable enough to play with, but tbh i would have preferred not using that.
I did too much troubleshooting, and it is definetly not an issue with my PC, windows or my networking.
It is really annoying that you can't install a specific version of the Oculus software on your PC and a specific version of the OS on the headset, disabling the updates and use a known good state. That alone would solve most of our issues, just rolling back some versions. Not even rolling forward with betas are an option usually.
04-16-2024 06:06 AM - edited 04-16-2024 06:11 AM
@Deathbaron_ wrote:I did too much troubleshooting, and it is definetly not an issue with my PC, windows or my networking.
It is really annoying that you can't install a specific version of the Oculus software on your PC and a specific version of the OS on the headset, disabling the updates and use a known good state. That alone would solve most of our issues, just rolling back some versions. Not even rolling forward with betas are an option usually.
If your issues with Link or Air Link are not 'actually' due to your PC, OS, or networking, then I'd suggest you either are not using correct settings (windows/nvidia/meta link app/Oculus Debug Tool/SteamVR) or you have a faulty headset. All my Quest headsets (Q2/3/Pro) continue to work very well with both Link and Air Link with the latest v64 updates. These also work fine with Virtual Desktop but I don't see any significant improvements using it compared to Air Link. I actually get the best results with Link (better distance clarity and lower latency) and I tend to use this for flight/racing sims, where being tethered is not a big deal.
I have recently posted my current Link and Air Link settings on the msfs2020 user forum and you may find some of these general (non-msfs2020) settings useful.
https://forums.flightsimulator.com/t/settings-with-qpro-and-q3-using-link-4th-march-2024/632996
Good luck mate and cheers.
04-16-2024 07:18 AM
I don't think it is a faulty headset nor incorrect config, but simply some software issue either with the Oculus PC app, nor the headset. It was working before and then it wasn't after an update. Nothing was changed on the PC side, no updates, no hw change, nothing. I did too many troubleshooting and configuration already, including the wifi network, reinstalls, different display drivers, everything i could think of, including all the parameters you mentioned in the forum post.
I got slightly better quality with Airlink in the past compared to VD, hence I would have prefered using that, but whenever I move my head (mostly vertically), it start to stutter making everything unplayable atm. No such issues with VD at the moment.
I will make a snapshot on PC side if this ever gets fixed, and also cuting internet connectivity to the headset (and Oculus app) at that point. It might be able to freeze the working state there, unless there is an update channel i am not aware of.
04-16-2024 03:32 PM - edited 04-16-2024 03:32 PM
@Deathbaron_ Sorry but I don't think this is a Meta software issue. Not for me at least.
I suggest you contact meta support and include your log file. Maybe they can identify the cause of your issues. I can't add anything else to this thread so I'll sign off now. Good luck mate, bye, and cheers.
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