Hello, I'd like to be able to do simple applications with the Rift on my Surface Book; just the sorts of things that can be done with a Gear or Google Daydream. However, I'm having difficulty getting the Rift to work with it. I'm hooking it up through the mini displayport output via a Sabrent 4K@60Hz adapter (https://www.amazon.com/gp/product/B01MQGPFFC/ref=oh_aui_detailpage_o01_s00?ie=UTF8&psc=1) I keep getting the searching symbol with the HDMI in the Rift setup. However, it's being recognized by Windows as a Rift. I've set the Oculus software to run using the Discreet Graphics Processor as well.
If anyone can help, I'd greatly appreciate it. It'd be super disappointing to find out that I can't use the Rift for things that much less powerful systems (e.g. Gear, etc.) can.
Both the Surface and the Rift were bought for separate reasons/applications. I'm not able to use my desktop currently, so I was hoping to be able to use it on the Surface. Also, it may come in handy for being able to use it on the go. Again, I'm only looking to do things that even the Gear/Daydream can handle as well; and they're much less powerful.
I suggest first to run the Oculus compatibility tool as a first check to get an idea what could be a problem with your machine. Honestly I don't know it's specs so I can't say, the tool will give you a good idea.
“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb
"Be careful, if you are killed in real life you die in VR too." - TD_4242
Rift traditionally didn't work with laptops at all, but recently there has been some support. However, you need one of the high end gaming laptops with desktop GPU processors, such as a GTX 1060 or above. Older/weaker mobile GPUs most likely won't work at all. Sorry.
While the gear/daydream systems may have lower requirements, rift compatibility isn't just about the performance. Certain cpu and gpu features are currently required for it to work, as well as driver support from nvidia for direct mode. The surface book may not be compatible.
I did run a DK2 on my Surface Pro 2 (yes, on the intel gpu, no discrete in it) via the mini displayport. But that was years ago, the oculus sdk has changed a lot since then.
Some laptops do work fine. I'm still using a clevo laptop for CV1, works fine. But it was one of the rare ones.