04-06-2017 08:54 PM
I have done the following.
* Rift and monitor are definitely plugged in to the video card, I have even tried using the DVI port using a DVI-HDMI adapter.
* Checked the cable pins on both ends using a flashlight and magnifier so I could see them very clearly and they all appear to be normal.
* My GPU drivers are nVidia GeForce 381.65 for windows 10 x64 (the latest)
* My USB Drivers are Intel USB 3.0 eXtensible Host Controller by Microsoft version 10.0.14393.0 Dated 7/15/2016, I ran the Intel Driver Update Utility and it found nothing newer. (the latest)
* Put my HMD on and it's working so I make a slight adjustment to get it positioned right and the display turns off, I am only moving it by maybe 1/8 an inch or so to get it centered correctly. I have tried this with black tape covering the sensor, so the sensor is not an issue it seems to work just fine. So then after it resets, as long as I don't adjust it, I can play for a few minutes sometimes up to 15 min.
I noticed when re-seating the cable to the headset, though it clicks when it connects it still seems to have a bit a play back and forth. I placed a paper wedge along the wide side the plastic part of the connector as I inserted it, so that it would fit tighter in the HMD receptacle. I also added some tape behind the cable holder a left a bit of slack between it and the recepticle, so it would never get tugged on, this seems to fix the issue. So either the cable's connector is too small for the receptacle in the HMD, the HMD receptacle is too large for the cable or perhaps the electrical port on the HMD is loose or has a cold solder joint ? Seems logical, since stopping the hdmi connector from being able to move even the slightest stops the issue.04-28-2017 06:22 PM
04-28-2017 06:49 PM
04-29-2017 01:20 AM
04-29-2017 02:51 AM
05-11-2017 01:14 AM
05-11-2017 01:57 AM
05-11-2017 09:53 PM
05-12-2017 12:13 AM
05-12-2017 05:28 AM
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