Showing results for 
Search instead for 
Did you mean: 

Hand Tracking with Unknown Sources

Level 2

So I've started a unity project using the Oculus Integration asset and made a build with all the right packages, then exported the APK onto my Quest 2. When I open the app from the unknown sources library, it launches and runs perfectly, although it requires hand tracking for the game and whenever I put my controllers down or try to launch without them, a popup blocks me telling that I need to use my controllers. (It also offers to turn on pass-through mode to find them) Does anyone know how to disable this and allow the app to open with hand tracking?


Not applicable

Hey zakq2014,


Have you already solved this problem? I am with the same issue...