12-09-2016 02:05 PM
I've been having a strange problem since i got my touches in, whenever im using more then one sensor my hmd tracking jumps when turning around with my back to the cameras.
I dont run into this when using just one sensor. I can turn around and the tracking is 100% solid, but the moment i plug sensor two back in the tracking jumps when i stop with my back to my sensors. This shouldnt be happening with the hmd I would understand if it was the controllers but the Rift has tracking lights on the back of it.
I've tried using every combination of usb ports and sensor placement, from up high on the ceiling to just on my desk still the problem remains. I even borrowed one of my buddies cameras to run the experimental setup, the irony is that the controllers track great with the three cams in roomscale but the hmd does not. Playing something like jobsim on steam I will turn around to grab something and the whole world shakes like someone is bumping my sensor.
I've spent the last two days trying everything I can think of but still nothing helps other then using just one sensor. The last thing I can think of trying is buying a usb card and see if that helps. Sorry for the wall of text but I've been beating my head against the wall trying to smooth out the hmd tracking just a little frustrated at this point.
01-05-2017 11:16 AM
01-05-2017 12:43 PM
01-05-2017 02:15 PM
01-05-2017 03:51 PM
01-05-2017 04:00 PM
01-05-2017 04:12 PM
01-05-2017 04:32 PM
Dragonfrost said:
This is a massive bug and practically destroys immersion and 360 gaming I would love for an update soon that fixes this.
Specs are:
Maximus VIII Hero
6700K
GTX 980TI
Inateck 4-Port USB 3 Card
I have 2 Front Sensors plugged into the Inateck Card Running USB 3 and the Rift and the 3rd Sensor running USB 3 off the Maximus VIII Hero's USB 3's
I know USB 3 for all is not recommended due to bandwidth issues, but it is not the root of my problem as this problem still consists with the 3rd sensor on USB 2 no matter what port you plug it into.
There is also a bug that causes the Rift to randomly change between USB 2 and USB 3.
I will provide my log for you now
01-05-2017 04:37 PM
01-05-2017 04:51 PM
quasio said:
well fk.. i bought the 4 port card..
01-05-2017 05:45 PM
Did this answer your question? If it didn’t, use our search to find other topics or create your own and other members of the community will help out.
If you need an agent to help with your Meta device, please contact our store support team here.
Having trouble with a Facebook or Instagram account? The best place to go for help with those accounts is the Facebook Help Center or the Instagram Help Center. This community can't help with those accounts.
Check out some popular posts here:
Getting Help from the Meta Quest Community
Tips and Tricks: Charging your Meta Quest Headset