09-17-2022 05:56 AM
Hello I have recreated a level from Excalibur 2666 an old playstation game I am haveing trouble with projectiles
There are two spells that I have made that use the projectile launcher gizmo to fire an object which is the spell
these are used to remove a barrier or enchant another object made to look like a character
when I use this spell on any interactive object it triggers the affect of the spell how do I make it so the spell only works when it hits the specific target such as the person to enchant with an enchant spell
09-29-2022 01:39 PM
HORIZON WORLDS PROJECTILE TARGETING OBJECT DIRECTLY
I think there is a solution
I fount that when I dragged the obj variable into the pill box and checked that it was the same as the object that I was trying to hit such as a target as an example the code seem to work I have now tested and published this project I am unsure how it would work with multiple people on the horizon map I can also try and post the code if needed
09-29-2022 01:43 PM
Sorry I think I meant to say check if its equal = equal
obj=targret
code here
something like this hope this helps