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How powerful will Oculus Quest be compared to an Oculus GO?

Fazz
Honored Visionary
I'm trying to get an idea how powerful the Oculus Quest is going to be compared to an Oculus GO. Will it be twice as powerful as an Oculus Go or just be a little more powerful? I'm just trying to gauge where it roughly fits between an Oculus GO and something much more powerful like a PC with a Geforce 1080. 
16 REPLIES 16

Fazz
Honored Visionary

SkScotchegg
Expert Trustee
The GO should be classed as a media center and plays mobile games, the Quest will be a lot more powerful and have Touch controllers so you can use your hands to grab, hold and shoot in games, and the games will be PC games like Robo Recall and Superhot etc.

I would definitely recommend you buy the Quest over the GO mate. I own a Rift and I am still buying Quest for wireless and the exclusive games like Star Wars etc. it's the best option imo.
UK: England - Leeds - - RTX 2080 - Rift CV1 & Rift S - Make love, not war - See you in the Oasis!

RuneSR2
Grand Champion
For those who think that the Quest will be just remotely similar to PCVR... 





Both Quest and Go are extremely low-end compared to PCVR, and Robo Recall for Quest will be a far cry from the PCVR version (which requires a 2080 Ti for 90 fps with all the bells and whistles activated, including super sampling 2.0 and MSAA4x), although some clever devs may be able to hide to low-end poly levels on Quest to some degree. Although names and titles may be similar, Quest will not be running any PCVR games (unless there're some games out there with extremely low hardware requirements). 

More here: https://uploadvr.com/standalone-vs-pc-power-compared/

To answer your question though - Quest will be faster than Go, although both are just mere shadows of the power of a high-end PC. 

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"

Fazz
Honored Visionary
Hmm - Not sure what to make of those benchmarks tbh. I suppose I could ask if anybody knows if there is a VR game out there that shows the true potential of PC VR yet? That way I could maybe gauge what Oculus Quest will be capable of doing. Is something like Dead & Buried going to be as good as we are going to get in terms of graphics on Oculus Quest? I always believe gameplay is more important regardless of graphics, but I'm just wondering what to expect.

I can't wait for Rift S though or whatever it's called. I just want to rip these lenses out of my current Oculus Rift and have the updated resolution for PC VR.

SkScotchegg
Expert Trustee
I was quite impressed they managed to get Dead & Burried working on Oculus GO, the graphics were nice, so it should look slightly better then that on Quest.
UK: England - Leeds - - RTX 2080 - Rift CV1 & Rift S - Make love, not war - See you in the Oasis!

It's all relative, assuming these benchmarks are accurate, Quest looks to be almost twice as powerful as the Go but not in the same ballpark as the Rift.

For me this highlights why I think it's important not to focus too much on having Rift games running on the Quest. To do that could result in less than great experiences in the Quest and compromised Rift game development.

Much better in my opinion if devs concentrate on the Quests strengths which basically mean freedom of movement... no longer having to have the forward position your focus... or not having to implement clumsy movement controls to accommodate restrictions in the ability to turn caused by having a chord.

I'm looking forward to new levels of playability and ideas for Quest games but much less graphically demanding for sure.

13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)

Fazz
Honored Visionary
I'm still waiting to see how far people can push the current PC VR, Oculus Rift. So far we have had bolt on VR for games like SkyRim and Fallout 4, but I'd love see Oculus Rift's true potential. By that I mean it's true graphics capability along with gameplay. I'm still not sure we have seen what it is truly capable of given many games have just had VR added. I know Crysis pushed 2D gaming once upon a time, but have we seen such a VR game yet?

Yep I agree, the Rift has plenty of room for improved games development.

I'm looking forward to Quest but I don't want that to compromise Rift hardware and software development work at all. I wonder if it may be an unavoidable consequence though. Hope not.

13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)

nalex66
MVP
MVP
Even for Dead and Buried (which is not the most visually impressive game), the devs had to significantly downscale the polygon and texture count, and reduce the visual effects to get it running well on Quest. It doesn't look terrible, but graphically the Quest is not going to compete with the Rift on a decent PC. Hopefully the Quest's strengths will make up for the simplified visuals.

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DK2, CV1, Go, Quest, Quest 2, Quest 3.


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