Good afternoon, everyone, I have created, through Unity and the use of XR Interaction Toolkit, an interactive VR simulation.
Inside it I inserted a 3D model previously made with Edificius and then exported from Sketchup in .skp format. After making everything needed to move, interact etc. I tried to install such simulation directly on my Quest 2. And I noticed that it is very slow (almost 12-15 FPS). And I honestly don't understand what it is due to.
The only changes I made to the 3D model was a lightening of its components.
I am including the link of the VR simulation recorded directly from Quest 2, if it helps. The video also shows the metrics on different parameters.