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Is Rift S Pretty Much Abandonware

Twitch_xIndicax
Honored Guest
Is there anymore update coming for the Rift S or did i waste $299 on Abandonware. I just opt'd into the public test builds an literally did 10 updates thinking that itll improve my experiance for my Rift S an found out is was all for Oculus Go & Quest 2. So i literally downloaded Quest 2 an Go software to my Rift S. Great to know those 10 updates were literally useless for my headset. 😕

I'd like to see some updates for the Rift S becuase it is annoying that i can be playing VRchat an all of a sudden the headset completely goes black an comes back on to the home screen even tho VRchat is still running. 
2 REPLIES 2

Columbusbobby23
Honored Guest

That's basically what I have been observing. I bought my Rift S a year ago. In that year, I haven't seen any updates pertaining to the Rift S. Atleast not according to any changelog I have seen. I only wish I had bought it recently so I could return it and put the money towards a better VR headset that might actually get support from the company that sells it. Facebook says its discontinuing the Rift S sometime this year. But from what I can tell, they stopped supporting it back at the end of 2019. Even though they are still selling them and the Rift S continues to be a top seller for them. How can a company justify selling a product that they have no intention of supporting? The Rift S could be so much better than it currently is. Unless something changes drastically I will never buy another Facebook product again.

A lot of updates that relate to the Quest will have implications for Rift as the Quest is effectively a Rift when using Link.

Oculus updates do tend to break things now and then which is annoying if it happens to an app you like to use... the latest beta update seems to make a difference to MS Flight Simulator white flashes so I have to revert back to the stable release... that affects both Quest in Link mode, and Rift alike. I'd say that will probably need joint work by Asobo and Oculus and may relate to OpenXR implementation.

 

If there are problems introduced for Rift users with an app, it's likely that the same problem occurs for Quest users using that app in Link mode. Problems like that are also more likely when the app is in early release stage, which it seems VR Chat is still in. This may just need an update from the apps developer... it can happen when any hardware related software change happens.

 

I'm using my Rift-S without any issues, other than having to revert to the stable release for Flight Sim, but as I say, that's an issue that will affect Quest in Link mode too.

 

First thing to try is opt into the beta program if you're not in it, or out of beta if you're in.... hope that works, if not let us know.

13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)

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