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Is it possible to hide the large passthrough dialog box when you enable passthrough?

TEMPEST.114
Protege

I'm playing a PC game (DCS) and using the link cable for best quality.

When I double-tap the headset to enable passthrough I see a huge (and annoyingly mostly empty) dialog box overlayed over the top of the 'real world', which I have to then pick up a controller to minimise. 

This is *really, really* annoying and frustrating... so is there any way to stop this pointless and annoying dialog from showing?

Thanks, I'm a brand new Quest 3 owner and I may have missed something so any advice would really help.

1 ACCEPTED SOLUTION

Accepted Solutions

MetaQuestSupport
Community Manager
Community Manager

Hi there, @TEMPEST.114. We see you have already submitted an idea to our team, and we love it! We do have to let you know that this is normal; it is to allow users like yourself to change any other settings before confirming, as a way of saying you are good to go. We hope this helps answer your questions, and we want to thank you for your understanding.

If you're the author of a thread, remember to mark a reply as the Accepted Solution to help others find answers!

View solution in original post

3 REPLIES 3

MetaQuestSupport
Community Manager
Community Manager

Hi there, @TEMPEST.114. We see you have already submitted an idea to our team, and we love it! We do have to let you know that this is normal; it is to allow users like yourself to change any other settings before confirming, as a way of saying you are good to go. We hope this helps answer your questions, and we want to thank you for your understanding.

If you're the author of a thread, remember to mark a reply as the Accepted Solution to help others find answers!

TEMPEST.114
Protege

Please look at this post I made addressing the massive problems this causes.

https://communityforums.atmeta.com/t5/Ideas/Remove-this-pointless-and-annoying-dialog-box-and-allow-...

I do not feel this has been fully designed and considered. It's breaks the entire point of passthrough when playing a PC VR game via the link cable.

Please, please reconsider this approach.

We understand your concerns and would like you to know again that this is normal. Therefore, we are unable to change that option at this moment. With you sending your ideas to our support team, it is taken into consideration, and we suggest keeping an eye out for this possibly becoming a reality for you and future users to use.

If you're the author of a thread, remember to mark a reply as the Accepted Solution to help others find answers!
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