06-06-2023
11:08 PM
- last edited on
06-21-2023
09:08 AM
by
BlueberrieSmoot
Hi, my Oculus Quest 2 headset is saying low memory, but I have heaps of memory. It is making it so I can not play my game. What is causing this problem or does anyone have any solutions.
Solved! Go to Solution.
07-22-2023 04:40 PM
I’ve been having similar problems with my Quest and I’ve check my storage and still have over 80GBs of space remaining. I only play Into the Radius and it’s not allowing me to play it due to this error.
07-22-2023 10:38 PM
This happened to me during VR chat. It Kept closing the app due to low Memory Even though I had a lot of memory left. I have tried uninstalling and reinstalling it. I Tried clearing space just In case but it still didn't work.
07-27-2023 10:02 PM
Using Unity and this Passthrough Tutorial on my Quest Pro (actually 2 of them I tested) I ran into this issue today and received this error "not enough memory to run passthrough oculus". I rebooted, and did a factory reset on one device and it happened again. I used the 3D (URP) Core project and followed the steps including importing the OculusIntegration_v55.0.unitypackage (newest) and the steps are mostly exact, however this step has language changed in the inspector:
It's not called "Flags" from what I can tell. This basic session only contains one sphere 3D object and I could see it on an initial build and run, but subsequent builds result in the memory issue. Please advise on where I might be off, or if this is a bug.
* Seems I can't link the instructions with this error listed to post in the forum: "Your post has been changed because invalid HTML was found in the message body. The invalid HTML has been removed. Please review the message and submit the message when you are satisfied." 😑
07-28-2023 08:13 AM
Using Unity and this Passthrough Tutorial on my Quest Pro (actually 2 of them I tested) I ran into this issue today and received this error "not enough memory to run passthrough oculus". I rebooted, and did a factory reset on one device and it happened again. I used the 3D (URP) Core project and followed the steps including importing the OculusIntegration_v55.0.unitypackage (newest) and the steps are mostly exact, however this step has language changed in the inspector:
It's not called "Flags" from what I can tell. This basic session only contains one sphere 3D object and I could see it on an initial build and run, but subsequent builds result in the memory issue. Please advise on where I might be off, or if this is a bug.
07-28-2023 05:10 PM
I have been recently crashing a lot when I play games, it would say low memory (something among those line(kinda forgot what it said)), is there any way to fix the low memory problem because I have no videos/pictures on my device and got plenty of storage(104 GB free of 128 GB).
I also can no longer connect through airlink with my pc(pc and oculus is both up to date and the pc have the specs to run airlink) any help to mainly solve then low memory problem for the oculus quest 2?
08-01-2023 11:28 AM
Hiya hiya @Moloka1, we were skipping on by and noticed you are in need of assistance with your headset and Air Link. Being able to play in VR and PCVR smoothly without any worries of crashing or connectivity issues, is the experience we want to bring to you! We want to help you all that we can on this matter.
For the headset, can you please review the following:
As for the Air link issue:
We hope to hear from you soon!
08-02-2023 12:03 PM
Hiya hiya! We're just moseying on over to see if you were able to test out the controllers. We hope to hear back from you soon.
08-12-2023 02:51 PM
Im having the same isue in VRCHAT. I can temporarily rectify it by going into the app settings.. debug.. then clear both caches.. then restart the app. But this only lasts for maybe the next 5 -6 world visits...then im sent back Toby home world with a popup message saying my headset memory is too low.. the message dissapears before i can take a picture of it. this happening to a few other friends in this app.
08-15-2023 09:18 AM
Hey @Jade8568, Thanks for coming on over to our forums. We appreciate you doing some troubleshooting on your end. We see that there is a little problem within your game that is related to your memory, We do have some information that might help you get around the situation. Memory and storage are two different things, which is why clearing caches helps when this happens. The easiest way to control this type of problem is to display fewer avatars or go to smaller worlds. This might not fix everything but its definetly something to think about.
08-16-2023 09:49 AM
@Jade8568, We were in the neighborhood and wanted to see if you were able to try out our suggestions and if they helped you get around your issues a little better. We would love your input. We hope this helps.
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