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Launching and app made in Unity end up with void / black screen.

PSKuser
Honored Guest

Hello,

I have recently started my adventure with Oculus Quest 2. I installed Unity and started creating my own Apps. I upload my apps via Unity itself or SideQuest app. 

Problem is: any .apk i build and upload to goggles end up with void screen and white controller rays which react to my actual controllers' position. I can't find any help online and i'm not experienced enough yet to solve it on my own.

Help please?

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