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MX Ink appears as Quest controller in Adobe Substance 3D Modeller...

flippednormal
Explorer

Hi,

I just recieved my MX Ink that I ordered from the US (I live and work in New Zealand), so I decided to test it out in Substance 3D Modeller. I was under the impression that it was fully supported by this app, however when I try to use it, the pen appears as the right Quest controller, rather that itself. It seems that the buttons are funtioning as intended, it's just that the visuals don't match and it make it super awkward to use, certainly not as intended. I've seen video online of people using it in Modeller and it appears for them as the pen, but istn't for me, for some reason. I have the latest version of Substance 3D Modeller (1.21) and I've updated the Meta Quest Link app as well, and still the same result. Perhaps there is a setting I am missing? Any help would be appreciated. Thanks!

Brent Kirby

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