08-20-2024 05:41 AM - last edited on 08-21-2024 07:46 AM by NolaBaby
The Performance HUD in the Oculus Debug Tool is a superb monitoring tool to make sure you have plenty of headroom contributing to a fluid and stable VR & gaming experience.
Just one issue with it - it's always in the way - great for seeing a singular point in time, but if you want to monitor changing scenarios, locations, weather, changeable GPU and/or CPU loads, i.e: playing a game - it's rubbish.
I've scoured the interweb and can't find a solution, or even anyone asking the question, which I find odd, is there anyway to move it to the side and pin it?
Thanks in advance.
Solved! Go to Solution.
08-20-2024 09:42 AM
Hi @AsterixTG I'm not sure it's pinnable, but if you can get the same HUD performance info from the Oculus tray tool then the developer of that may be able to help you. you're not going to get any sense from the meta support bots.
https://www.apollyonvr.com/faq
or have a look at this
fpsVR on Steam (steampowered.com)
08-20-2024 09:42 AM
Hi @AsterixTG I'm not sure it's pinnable, but if you can get the same HUD performance info from the Oculus tray tool then the developer of that may be able to help you. you're not going to get any sense from the meta support bots.
https://www.apollyonvr.com/faq
or have a look at this
fpsVR on Steam (steampowered.com)
08-20-2024 10:10 AM
Hi @oculusness , yeah, thanks - I'll have a look at the OTT option and see if I can find a workaround there.
Many thanks.
09-06-2024
06:01 AM
- last edited on
09-06-2024
06:03 AM
by
KaminasWife
Well it seems that there isn't any solution and it bizarrely seems like I'm the only person ever to have asked this question.
Very odd - and dumb.