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Not Resolved - Open XR was broken with v68 Oculus Link

bOOba_SciFi
Protege

Hi,

As a conversation here: https://www.reddit.com/r/oculus/comments/1e6lq00/comment/lecf5bu/

we have broken code in v68. How quick can we have an update from Oculus?

102 REPLIES 102

Check other posts about this topic in the forum. MSFS is also affected.

It seems to be a known issue with v68 and OpenXR (specifically OpenXRToolKit). From what I read, it will be fixed only with v69. Some say that disabling/removing OpenXRToolkit does circumvent the issue, Haven't tried yet.

Hi, How did you roll back to v67?

To clarify have you disabled / removed openxr toolkit but still use openxr or are you not using openxr at all ? In which case are you using steam vr ?

@Sentryuk  I removed OpenXR Toolkit and am using oculus runtime as OpenXR default.  Set to default on meta link pc app settings general tab.  I’m not having any issues with any PCVR app that uses OpenXR,   This with both my Q3/QPro using Link or Air Link.

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 32Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with Etsy lens mod and Index Controllers

To clarified  - disabling or not using OpenXR Toolkit is NOT a solution. Problem is - OpenXR Toolkit does NOT work now after the v68 update. OpenXR Toolkit is separate application that adds great features like Turbo mode, sharpening, post processing, etc. Same story with quad views that doesn't work now. This is all because Meta do not listening the community in PTC channel. This was reported, but Meta decided to roll the the stable ver with this bug.   

Yeah I tried it earlier as well -works ok and the hand tracking is working again as well in dcs

MuttzNexus
Honored Guest

Same issue here. OpenXR Toolkit developer has stated they alerted META to this problem.  When will META release a fixed version of their link software??

 

Disabling OpenXR Toolkit worked for me. Warthunder and DCS works normally after that.

XtreamerPt
Explorer

I use the quest 3 just for sim racing without openXR this just not worth it anymore, at least a way to roll back the software for a working version. Time for a dedicated headset without any of this nonsense i guess.

 

Typing a reply for sd one time -even that seems broken lol ! So I agree on the sentiment and I was looking at cost of pimax crystal light earlier. However it is not openxr that’s broken but the openxr toolkit. So if you can manage without openxr toolkit (just disable it) and I know some people say they can’t then - then your game should carry on working -I did this earlier and dcs started working fine and infact I can see no performance difference 

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