03-18-2022 02:11 PM
I am using the OVRInput module on Unity version 2020.3.29f. When I query `OVRInput.IsControllerConnected(OVRInput.Controller.LTouch)` it returns true even when the battery is removed from the controller. This seems to return true for all of `Touch`, `LTouch`, and `RTouch` even with both batteries removed. I am using Oculus Link for testing, could it be that this is a Link specific issue?
04-20-2022 02:06 PM
I am experiencing this as well.
05-11-2023 08:58 AM
Is there any update from anyone on this? I'm also experiencing this issue
And its even weirder when using Oculus Link.
If you disconnect the left controller (remove battery) then it disconnects correctly, but if you then just move the right controller, it thinks the left controller is reconnected again, even though the battery in the left controller is still removed.
Did this answer your question? If it didn’t, use our search to find other topics or create your own and other members of the community will help out.
If you need an agent to help with your Meta device, please contact our store support team here.
Having trouble with a Facebook or Instagram account? The best place to go for help with those accounts is the Facebook Help Center or the Instagram Help Center. This community can't help with those accounts.
Check out some popular posts here:
Getting Help from the Meta Quest Community
Tips and Tricks: Charging your Meta Quest Headset