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Oculus Debug Tool & FOV setting not saving after rebooting

martinlest
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For reasons I won't go into here, I always need the FOV Tangent Multiplier in the ODT set to 1.2 on the horizontal axis. But this resets to '0' every time you reboot. Does anyone know of a way/hack that will lock it to the custom values set, so you don't have to reconfigure it every time? (After all, a custom 'Encode Bitrate' setting 'sticks' at whatever value you enter.. Why not the FOV, I wonder).

Thanks. 🙂 

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