09-10-2017 10:55 AM
09-10-2017 11:14 AM
09-11-2017 08:32 AM
Mradr said:
SLI is not supported - you have to disable SLI. SLI doesn't work with VR at this time either and nor are most of the games SLI supported (like maybe 2 that are demos only) and that is it. SLI causes higher lantancy issues and has been documented a few times here and there.
In the future - with eye tracking and F rendering - we could see the raise of SLI support in VR - but that will be at least 5 to 10 years out before such a thing will be possible. Even now, SLI isn't that well supported in games yet as it requires a good amount of time to get it to work right that is on the dev. In the future, if they make SLI more automatic - we could see a raise in dual cards, but unless they can do this in Direct X without any code from the devs - it's kind of a dead feature moving forward sadly.
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