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Oculus TrayTool - SuperSampling profiles, HMD disconnect fixes (hopefully)

Rising Star
Oculus Tray Tool  
current version: 0.87.3

What is it?
In short; It’s a free application that helps you get the most out of your Rift. It is developed by me, ApollyonVR, with the support of the community for beta testing. Please note that this application is not an official piece software from Oculus, I am not affiliated with Oculus in any way. Any issues you
have with this application should be reported to me and not Oculus support. You can reach me here on the forums or by contacting me at

Oculus Tray Tool (OTT) has many features that will hopefully help you get the very best VR experience. It has options that help you automatically switch audio and microphone to the Rift and back, handle the Oculus runtime service, voice commands, batch import Steam games (added to OTT by the awesome @headkaze over at, replace icons for your games and more.

It’s primary feature however, is the ability to create “Profiles” for you VR Games and apps.
Within these Profiles, you set how Asyncronous SpaceWarp (ASW) should act, increase the perceived resolution by using Supersampling and increase the CPU Priority of a given app to get the most juice out of your system for that specific application.
Once a Profile has been created for a game or app, OTT will detect when it is started and apply the
profile for it, without the need for taking your headset of.

If you want to have a peek at all the things OTT can do for you before installing the application, check the User Guide pdf. The latest version of this application will always be right below this intro, but the app also checks for available updates on startup.

Enjoy, have fun and please report any issues, suggestion or feature requests to me using the above mentioned methods. Oh, and feel free to buy me a coffee by using the PayPal button in-app. 🙂
The very nice people over at have been kind enough to host some mirrors for the setups, so make sure to pay them a visit!
UPDATE 03/08

Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.


Also, i now have a proper domain for the website, so swing by
and check out the new Forum! If you have questions, comments or suggestions

that is the place to post them. 😃


Below are the release notes for the new version. Please note that this is a Beta version

for testing the new features. If you just want to use a stable version of OTT then head

over to and simply download the latest version.


Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".

* Added option to Disable profiles.

* Redesigned the Profiles window a bit.
* Fixed some bugs.

1,867 REPLIES 1,867

Rising Star
There are a few issues with the new profiles view.

- "No current row" error on startup. A new build is out for testing the fix.
- "Object reference" error when saving /reading profiles. A new build is out for testing the fix.

On a side note i have also made a feature to view and edit the properties of third-party apps, so that
third-party games that do not work can be a bit more easily edited.


Sadly getting the same "No current row" error on startup. Also wont start with Windows 10 even though I`ve got the boxes checked. I`m sure you`ll get it sorted though. You are the GURU!!


Sitruz said:

how do you make profile settings stick/save? I changed 1, didn't stick, I then changed that one and 2 more, only that one stuck. is there a button I have to press after changing?

There's a save button isn't there.

baggyg said:

how do you make profile settings stick/save? I changed 1, didn't stick, I then changed that one and 2 more, only that one stuck. is there a button I have to press after changing?

Also make sure the checkbox on the left is ticked for the profile you want to alter / create

No save button, but checkbox with the "create/update" button worked. "save" would have made more sense.

Expert Protege
Is it possible to have Super sampling set differently for Oculus Home and games? For example, I want Oculus Home at 1.5 and games different.

Rising Star
That's what the profiles are for. Create a profile for your games with ASW, SS and CPU priority to have that applied when the game starts. When the game exits SS and ASW will return to whatever is set as the global value, e.i. on the Game Settings tab.

Expert Protege
Thanks for the help. I did what you said. Working fine now. On an unrelated question, does anyone know how to display your actual GPU and CPU usage while inside the Rift?


Nice tool man. Really useful.

Wanted to add something, just a tiny bug, which is not at all important, but maybe you can find a workaround.

When using the third party adding feature, some icons, particularly "cover_square_image.jpg" (oculus sub menu) and
"logo_transparent_image.png" (oculus app launch) do not show up in VR.So, no logo when loading an app and an error image when opening the Oculus menu whilst in that app.

Like I said nothing major, but it's probably related to the Bat files not being the same file as the executable being loaded by it.

Rising Star
Hi so how do I uninstall .70.1 when I install .80.1 I end up with both versions on my PC. Ok nevermind I figured it out I just deleted folder 

Rising Star
0.70 doesn't have a installer/uninstaller. Make a copy of the config.xml file from the current location and copy it to the new installation directory. This is to keep your profiles and some of the settings. Then simply delete the old version. I you have "start with windows" checked in 0.70 you might want to start it up one time and remove that setting before deleting it.


Honored Guest
Could you please provide a release without an installer? I just want to unzip to my tools folder.
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