08-03-2022 03:52 PM - edited 10-14-2022 02:03 PM
Like object, with original quest 1 using wired link or air link [edit] you'll get severe frame drop if Sharpening is enabled. It's more prominent when you trigger the guardian boundary .
Metering with ODT its obvious that the problem is relative to link, showing in the osd link graph visible frame drop.
Note that if I disable sharpening, the stuttering problem dissappear.
Was present in v40 up to v42
09-06-2022 02:50 AM - edited 09-06-2022 02:52 AM
V43 same issue.
Still, if Sharpening is disable the stuttering disappear.
09-06-2022 11:34 AM
Hello there! Thank you for bringing this to our attention. You shouldn't be having many issues with the guardian. We completely get your concern here, and we're happy to help out!
There a few things we need to verify first:
This information will help us better determine what the issue is and what troubleshooting steps to provide you with. This way, we can provide the best solution. We hope to hear from you soon!
09-06-2022 11:56 AM - edited 09-06-2022 11:58 AM
Thank for reply.
I've just contacted from one of you guys, following this thread:
https://forums.oculusvr.com/t5/Support/Quest-2-guardian-lag/td-p/977223
We're actually exchanging mail trying solutions, stil haven't found a good one.
Futher test evidence that the stuttering is not caused by the guardian, disabling guardian dosen't fix it, but the cause to me is the Link Sharpenig enable.
Disabling sharpening totally fix the stuttering, unfotunally it's not an acceptable compromise.
I think it's actually a bug on link and Quest 1, as on same pc my Quest 2 works pefectly fine with Sharpening actived.
BTW I'm using official link cable.
09-06-2022 02:37 PM
Thank you for getting back to us with these details! We're glad a specialist could assist you. Go ahead and continue troubleshooting through email. They'll be able to assist you further. We hope you have a great day!
09-29-2022 01:20 PM
V44 same issue.
Still, if Sharpening is disable the stuttering disappear
The Lady that follow up my support request told me the issue is passed to developers. I hope v44 had the fix, unfortunately not.
10-04-2022 08:42 PM
You aren't alone, I've been having this issue since V40 as well and it's completely ruined VR for me. Without sharpening, everything is a massive blurry mess that even Reshade sharpening or injecting FSR/CAS sharpening won't fix. Oculus' own solution is the only thing that actually works and at this point it wouldn't surprise me if it's been "broken" on purpose because of how good it is just to make the Q2 look more appealing. I really do hope this gets fixed and I really hope we don't have to spend even more months eagerly waiting for a fix that never comes
10-14-2022 11:30 AM
V46 on og Quest and pc, same issue.
11-12-2022 04:35 PM
I have the same issue on my Quest 1. I'm extremely disappointed. I just want to play some Walking Dead. Why did they have to screw it up, it worked great before! 😞
11-18-2022 10:47 AM
Same problem here. I have tried everything, nothing works. It just have to be software issue and meta should fix it.
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