02-13-2022 11:59 AM - edited 02-13-2022 12:07 PM
Hello
I have a Ryzen 3600X CPU, 32 GB Ram, Radeon RX 6600 XT Red Devil 8GB GFX card, and an Oculus Quest 2.
I just read a couple of posts on the topic, and I was shocked and disgusted to read that Oculus "Rift" does not officially support my card after I just spent every cent of my savings to upgrade from the Nvidia GTX 1660 to the Radeon RX 6600 XT. I did a lot of benchmark research on the card before settling on it and it seems to be competitive with the RTX 3060. Performance is good. https://babeltechreviews.com/vr-wars-the-red-devil-rx-6600-xt-showdown-with-the-rtx-3060/
But in almost every PCVR game I play, although the FPS is OK, I get terrible Shimmering and Warping effects, even in the menus although not as severe.
DCS, American Truck Simulator, Project Cars 2, Half Life: Alyx... everywhere.
I cannot afford to change my GFX card now, so either it is a driver issue, settings I'm missing, or I wasted my money a VR Headset that does not support a wide variety of GFX cards and doesn't seem to be bothered by extending their support to include more cards.
This list is useless and very limited.
https://support.oculus.com/articles/headsets-and-accessories/oculus-rift-s/recommended-gpu
Does anybody have any tips or information that can help me improve my experience? I can find loads of information on Nvidia settings for the Oculus, but surprisingly little on Radeon settings.
Any help would be greatly appreciated.
Kind Regards.
S4ndSp1d3r.
03-24-2022 07:41 AM
im dealing with the same issue, without even connecting a unit the software says pc doesnt meet specs. after days of contacting support i finally got the answer that i already knew, the XT variant is not supported.....same boat as you.
03-24-2022 10:07 AM
Well, that sucks. After spending thousands upgrading my PC for a better experience, I find out Oculus doesn't care about supporting AMD Radeon Gfx cards. The moral of the story is I will be selling this unit as I cannot afford another Gfx card now, and next time I shop for VR, I'll be looking elsewhere.
Thanks for the info and reply. Obviously "Meta" doesn't monitor their own forums and have no interest in customer support. Just making money.
04-24-2022 06:50 PM
Hi, I am going to buy one (RX 6600 XT). So, I wonder how it's going?!
Did you try other streaming solutions like:
04-25-2022 10:24 AM
Hello KhanDTP.
ReLive (AMD) is not picking up the Oculus. Never heard of ALVR. But will go look it up.
Don't want to buy Virtual Desktop and waste more money.
Nevertheless. I did manage to get the settings in DCS pretty decent.
It seems MSAA is the culprit for the warping.
Regards
04-25-2022 09:32 PM
I am glad to hear that, good for you 🙂 !
About ReLive (AMD), as my recent research. I saw it has had less but good reviews (in general).
I will give it a try and see if I lucky enough!
And the same as you, Virtual Desktop is only my last option.
04-29-2022 12:53 PM - edited 04-29-2022 02:32 PM
Your answer is actually listed as first post, to the right under "related posts". 😃
Solved: Quest 2 PC VR Radeon 5700xt mess - Oculus Community - 946192 (oculusvr.com)
Basically AMD cards suck at encoding h254 which is what airlink uses. H265 (HVEC) is great on AMD and works very well, but then you will need relive or virtual desktop, avlr I have not tried, but I think it does HVEC too.
BTW. Yes I am using a AMDRDNA GPU, and yes I know exactly what you are talking about.
I would shell out the 20$ for VD, it just works also on win 11 without running through hoops, and is updated with features that airlink still copies and bugs are fixed fast. If you wan't to nerd a little more there is the other two, personally I have had good performance with relive 2.0 but you really got to fiddle around to get it good.
04-29-2022 11:35 PM
Hello.
I hardly ever use airlink. I am mosty on the link cable.
Regards
04-30-2022 10:12 AM - edited 04-30-2022 11:32 AM
Same thing, the issue will be the exact same using link or airlink, as said the problem is the H264 encoding (which amd suck at). I have a cable too, and the signal will be compressed with H254 before sending it to the quest 2 which will decode it when using (air)Link.
That is just how link works. Wired or wireless, ofcause the cable has less latency and more bandwidth, but it all really comes down to the H264 encoding that Link forces our GPU to use..
Best regards
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