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Quest 3 Pink Haziness after some time Microsoft Flight Simulator 2020

I received my Quest 3 yesterday, and having previously used a Quest 2 on a 3080 with Virtual Desktop and the OpenXR toolkit at high settings, I was experiencing excellent frame rates and clarity. My upgrade to the Quest 3 aimed to achieve even better resolution. However, upon using Virtual Desktop with similar settings, the performance wasn't comparable; the images were jittery and degraded, even after updating the codec for Quest 3.
I then reverted to using the Oculus app in conjunction with SteamVR, setting the resolution at 192%. This worked much better, especially after turning off foveated rendering in the OpenXR toolkit. The flight simulation was outstanding.
Nevertheless, after around 25 to 30 minutes, I began to notice a pink haziness, The screen filled up with this and continued even when I came out of the sim and was on the Steam VR home page?  similar to the white artefact bars that plagued the Quest 2. It seems there may be a coding issue that appears after some time. The headset's performance is otherwise excellent, and I'm sure once this issue is resolved, it will be truly fantastic.

Meta Quest Support
Meta Quest Support

Hey @Pemalu123! I have my fingers crossed that you were able to find a solution to your issues, so I wanted to check it out and make sure that was the case. If not though, let me know and I'll see what I'm able to provide! 

Sometimes it's okay to be a little Bing Chilling