04-26-2022 07:29 PM - last edited on 06-16-2022 05:24 PM by Ryanality
Title says all, can't anything above 72hz using Link Cable or Air Link. Apparently this has been an issue since the beta rollout of v39 which is extremely disappointing to hear.
If anyone knows or finds a workaround for SteamVR@120hz I would love to hear out what you did, I spent 30 minutes doing everything imaginable thinking it was on my end until I went on the forums to check it out.
Solved! Go to Solution.
05-04-2022 11:22 AM
It did, much better but also can still be improved.
05-05-2022 04:55 PM - edited 05-05-2022 07:44 PM
Hey guys! I found a fix for this bug. Fix by force updating to v40 from Public Test Channel. I'm so happy about this, now I can start playing my Quest 2 again. https://youtu.be/NHiJa1dV3FY. Sorry about the link Oculus community,
05-05-2022 05:03 PM
I can confirm the above fix. Sideloaded v40 PTC via ADB, left Oculus software on PC on the normal channel, and everything is working. 90\120hz back on native quest and PCVR.
I think I'll avoid updates a month or two in future. We need a roll-back function for the headset.
05-05-2022 05:08 PM
Great! But I didn't know we could avoid updates
05-06-2022 04:37 AM - edited 05-06-2022 04:44 AM
05-06-2022 07:54 PM
I felt so sketchy doing this but it actually worked you are a savior!
I'd set this as the solution but I don't want a kid to risk bricking his headset without knowing what he's doing 😅 Funny that the solution is just to "force an update"
05-08-2022 07:55 AM
I have a question for those who had 90/120Hz enabled before the updating from V38 to V39. Apparently if you have set your quest2 to 120Hz before starting the update, you will keep this option and you will still have 120Hz enabled on V39!? First of all is this right? And if yes, are you then blocked on 120Hz or you keep the choice to choose other settings? ex: 90Hz
05-09-2022 06:59 AM
This bug made me switch back to the reverb, I use gravity Sketch for my daily work and at 72 is sickening. I won't touch the quest 2 until this bug is fixed ;(
05-09-2022 08:00 AM
Ya I received an answer they are working on it. Then about 5 days later I get a message that was maybe automated asking if I'm ready to close the ticket. Omg I'm mostly going to use the standalone then when psvr2 comes that will be my main vr headset. I'm tired of the run around.
05-11-2022 12:37 PM
i hate 72 and 39
so bad numbers
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