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Touch controller spinning/spiraling out from real hand..

Nikorasu
Adventurer
Every once in a while, maybe every 5-10 minutes or so, even when in view of both cameras, I've noticed one of my hands, usually the left hand, but sometimes the right too, will start spinning/vibrating a bit, which gets worse over the next couple seconds, until the virtual hand/controller is violently spiraling around where my real hand is positioned. Then, after another couple seconds, it pops back to normal and stops, till it happens again a little later.

At first I noticed it in Medium, cause I spent a few hours in that, but I just noticed it in Home too, so now I know it happens across everything. 😞
74 REPLIES 74

Nikorasu
Adventurer
Ok, well I got the 1.10.2 update finally a few hours ago, and I've been playing enough that I'd expect to see the glitch happen again.. But so far I haven't seen it. If I don't see it after tonight I'll update my support ticket I guess.
Otherwise, if it happens again, I'll edit this post, and tell them too.
EDIT: Still getting occasional spiraling, it happened with my right hand this time. lol

Mace404
Heroic Explorer
Got the update tonight and I feel the tracking became worse. 


Macjam
Explorer
I also got the update (1.10.2) and the tracking on my right hand still started to deteriorate after 30 mins or so.

Note: I have 3 sensors, all mounted on the ceiling.

cybereality
Grand Champion
I'm really sorry. Please upload your most recent log files. It's critical for us to receive these logs if we are to fix the problem. Thanks.
https://forums.oculus.com/community/discussion/33792/how-to-get-logs-for-bug-reports-for-consumer-ri...
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Macjam
Explorer
Here you go.

Sanborn
Explorer
Still getting hand warping, maybe actually be worse than it was yesterday before update.

I have 2 upside down ceiling mounted front cameras and 1 rear right side up about 6 feet high on a bookshelf.

Hornet_F4C
Adventurer


If you are having this issue, please upload your logs. It will really help us fix the problem.
https://forums.oculus.com/community/discussion/33792/how-to-get-logs-for-bug-reports-for-consumer-ri...


@cybereality

Here you go with the logs.

The incident you'll be looking for happened some when after 15:00 yesterday, 2016/12/16 fairly short into a ripcoil session (the only Rip Coil session that should be part of this log) and lasted just a few seconds.

Please give me a note if you find something I should know (hardware or driver issue on my side).

My sensor setup closely resembles the recommended 3 sensor configuration.

Tracking is generally fine!

Thanx!

rvvxdd
Honored Guest
make theirs no reflective surfaces where you are playing that can cause the sensor to get confused.

Anonymous
Not applicable
Just checked and have the 1.10.2 update, both Touch controllers are still spiralling while using Medium.


rvvxdd said:

make theirs no reflective surfaces where you are playing that can cause the sensor to get confused.
I have two big speakers with metal cone drivers. I know reflected light of these caused problems with Track IR's camera. Will have to try covering them to see if it helps with the Oculus cameras.

MrAnderson96543
Protege
I think it's gone for me now with the latest update. The support told me, that they had improved touch tracking with 1.10.2 for certain customers.

I played yesterday for about 7 hours without a single issue. I'll watch for it now, hoping that this is now solved.
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