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Unity OpenVR Oculus Rift Oculus Home development

Atley
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Since the Oculus Home release, I have trouble testing my OpenVR projects from the editor.  Unity reflects my presence in the scene, but in the Oculus Rift headset, instead of my Unity scene, I see the Oculus Home screen.  

How do I see my Unity project without building? 

Does Oculus still support OpenVR, or do I have to change over to OVR to develop in the editor?

Thank you.
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