05-02-2017 03:40 PM
05-02-2017 03:45 PM
05-02-2017 03:53 PM
05-02-2017 04:58 PM
05-02-2017 04:59 PM
05-02-2017 05:05 PM
The Rift has an internal USB 3.0 hub controller, Cypress CYUSB3304, which is divided into a USB 3.0 and USB 2.0 part.
"
For those curious here is the block diagram of the Cypress CYUSB3304 chip.
You can see that the USB 2.0 and 3.0 are completely segregated, so USB
3.0 will not be used unless there was a USB 3.0 device inside the Rift
connected to it.
"
The USB hub is internally connected to the Rift audio chip CMedia
CM119BN and the ST Microelectronics STM32F072VB ARM Cortex-M0 which is
processing data from the Bosch Sensortec BMI055 6-axis Inertial Sensor
to send to the PC and controlling the constellation LED's.
There is no
need for USB 3.0 for the headset at this time as the data being sent
through the bus is not large.
(The sensors will connect at USB 3.0.)
05-02-2017 05:07 PM
07-28-2017 07:58 AM
flexy123 said:
There is no
need for USB 3.0 for the headset at this time as the data being sent
through the bus is not large.
07-28-2017 08:36 AM
07-28-2017 09:00 AM
“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb
"Be careful, if you are killed in real life you die in VR too." - TD_4242
I7 10700K, RTX 4070 TI Super, 64GB DDR4 3200Mhz, Oculus Rift CV1 and Quest 3
Did this answer your question? If it didn’t, use our search to find other topics or create your own and other members of the community will help out.
If you need an agent to help with your Meta device, please contact our store support team here.
Having trouble with a Facebook or Instagram account? The best place to go for help with those accounts is the Facebook Help Center or the Instagram Help Center. This community can't help with those accounts.
Check out some popular posts here:
Getting Help from the Meta Quest Community
Tips and Tricks: Charging your Meta Quest Headset