07-12-2013 09:41 AM
07-12-2013 11:09 AM
07-12-2013 11:10 AM
07-12-2013 11:12 AM
"jherico" wrote:
... but I think on Windows there's no way to programatically tell DirectX or OpenGL to create a surface on a monitor that's disabled.
07-12-2013 11:21 AM
"nickoneill" wrote:
Why does it have to be disabled? On OSX I'd be perfectly happy having it behave like a tiny second desktop when you're not using it, not disabled. Without mirroring on that is, in fact, how things seem like they're working right now.
07-12-2013 11:31 AM
07-12-2013 11:49 AM
"nickoneill" wrote:"jherico" wrote:
... but I think on Windows there's no way to programatically tell DirectX or OpenGL to create a surface on a monitor that's disabled.
Why does it have to be disabled? On OSX I'd be perfectly happy having it behave like a tiny second desktop when you're not using it, not disabled. Without mirroring on that is, in fact, how things seem like they're working right now.
07-12-2013 02:12 PM
07-16-2013 04:19 PM
07-17-2013 09:26 AM
"nickoneill" wrote:
Some people do it right and select the proper screen (i.e. Valve) and some force you to mirror.