We are aware of an issue affecting some users with Wi-Fi 7 routers/Access Points after the recent software release. Our team is working diligently to resolve this problem, and an updated software release with a fix will be available shortly. In the m...
Hi team, I'm getting micro lags and stutter in Airlink on my Quest 3 (EU/UK), esp. when moving my head. In the Oculus debug overlay this causes brief spikes in transmit/decode, fps drops and visible stuttering. The issue is not present on my Quest Pr...
Hi Meta Community,If you're reading this it means you're facing some issues with your Facebook or Instagram account. We know how important it is to ensure you're able to regain access to your Facebook and Instagram accounts. MetaQuestSupport, Moderat...
Being a newb in-game and in anything can be tough. Here is a run down of how our tiny forum elves (and moderators) can help get you from an unknown newb to forum all-star. Posting links to external sites, certain keywords, or posting logs outside of ...
HiEvery time I try to go the developer center I'm get this error: This page contains the following errors:error on line 64 at column 13: EntityRef: expecting ';'Below is a rendering of the page up to the first error.I have just received My DK2 and ca...
Hello my DK2 arrived today i just installed the drivers put on all the cables in the rigth way but nothing happens.. the oculus does not turn on.... help please!!
I have submitted to Oculus Share a Demo called “Viewport Architectural Visualization” and it has been aprobed 24 hours ago.Now I can find it using the “search” tool, however, the app is not being displayed in any categorie, like “Newest, DK2 Compatib...
games like FSX and all old FPS shooters like Aliens vs Predatorhaving full 6 DOF with 3D Support would be greatI'm sure if devs resurrected those games and put them in a steam 6 DOF/3D Oculus full supportit would sell again!I'm pretty sure super old ...
By letting the user input the height of the camera in the same way they enter their own height, developers could always accurately track the height of the user's head, no matter how much they slouch down in their chair. I know one of the talks at Con...
Ok, so Im new to Unity and game development but have experience with photoshop,bryce,poser,3dmax from when I was in CG years ago.Im trying to slowly learn my way around unity but the scripting is the hardest part for me so for my first project I set ...
I am having an issue with my CH products (Fighterstick, Pro Throttle, Pro Pedals). When the Oculus Runtime 4.2 is installed on my system, it will not properly boot when my CH products are plugged in. It gets to the screen where the four windows color...
Hi,im trying to get through the sample codes of the SDK since serveral weeks. To start i just want to make a programm, that shows the Picture of a Webcam on the Oculus and the Desktop. Obviously the programm needs OpenGL or Unity to make that happen....
Hey,Got my DK2 last Friday and thought I would document my experience thus far for the purposes of helping document/log bugs seen for Oculus devs benefit and also if others have the same issues as me Started by installing the 0.4.1 runtime which in...
Hi there ! Just wanted to share my solution for the SDE (Screen door effect) , have heard and read about it and finally done it to my HMD.Have finally got my Oculus Dk2 a week ago and got very annoyed by the SDESo I decided to try reducing the SDE us...
I've been at this for two whole days. I'm at my wits end. There is no head tracking AT ALL. Period. The only thing that has worked is the test demo scene in the configuration utility. No matter what I try nothing works. Most of the time when I try to...
Got my DK2 and was so excited to try it out. I'm on a 2012 Retina MacBook Pro.I can successfully run the demo from OculusConfigUtil. I can look around the desk and the rift performs as expected. But when I try to run any of the downloaded demos, like...
HiNot sure if I am the only one but when I click DK2 Compatible I get No Apps now.Cheers
Regardless of the framerate, every demo EXCEPT the config demo scene and Oculus World has major stuttering as they were running at a DK1 with 30 fps (direct mode). Reported framerate is 75 fps, so everything should be fine.Tested with- Milennium Falc...
Hi everyone,I am having a very bad time trying to figure this one out:Me and my team are working on a soon-to-be operational medical VR platform. The DK2 almost meets with the specs of high-end and very expensive HMD, so we use it.However, the main c...
Hi all, was wondering if anyone has experienced this 'slight' problem at all.I'm doing a test project at the moment working with DK2 in unity 4.5.3 which has obviously been out for a while as the 4.6 beta has just dropped. So the issue I am having is...
I posted this elsewhere but figured it deserved a larger audience. I had zone labs antivirus/firewall running on both of my machines. My DK2 would not work on either of them. Oculus service not available and it wouldn't recognize my rift. I uninstall...
The only way we're going to figure this out is if we all compare our PCs to see what we have in common. I suspect the issue has something to do with the ovrservice. Something on our computers is interfering with this or something else related to the ...
I am having difficulties with the installer. It begins normally, then fails to install the camera's drivers due to an "Internal Error". I have tried downloading the installer multiple times.I can get the demo scene to rotate, but it will not do posit...
I was experiencing various issues with my DK2 configuration utility, including not being able to set the lens type, adjust the eye distance, run the IPD configuration application, view the demo scene, etc. All of the options to make those adjustments...
It's really weird..I've changed the key to reset the rift orientation and it's actually works really well in the editor.But when i make the build,the reset key doesn't work anymore(Nothing happened when i've pressed the key)i've tried to change the k...
Hey everyone!I've recently started programming for the Oculus and to get started without having to write a ton of code first, I've decided to take the OculusWorldDemo, remove the XML-file-based scene loading process, and construct/inject my own 3d mo...
Ok here's my story: I bought my DK2 back on April, received it a week ago. I installed it following the instructions. Turned it on, everything was fine. Got the wrong image but got something. I finally got it working the next evening. Tried a couple ...
I got my oculus yesterday and followed the instructions to get everything setup, but I can't seem to get it to work correctly.Symptoms:IF it displays anything, it is only the desktop (can't display any game directly to the headset) and my phsyical sc...
So I received my DK2 2 days ago, and got over the initial hurdles of getting it to work in Extended mode. I was having bad judder in almost every application, and I never got Direct mode to work.So I searched reddit for advice, and someone said reins...
So I'm in extended mode, DK2 primary monitor and is in Landscape (flipped) in order to display at the correct rotation, and most demos were working fine for like 3 weeks (I'd just have to move the window over halfway to get it on my DK2). And then on...
Not ever game, but some games like Temple of merk and Windlands, I spawn running around in circle uncontrollably. I have head tracking and what not, but I can not for the life of me stop the running around in circles.Anyone have any solutions?
Hi guys, my rift arrived today from eBay (I know :roll: ) and there appear to be a few issues with the display.Tried the Tuscany demo and all I could say was wow... so went on to try some other things such as the virtual cinema, which is when i notic...
I am calling OVRDevice.IsHmdPresent() every frame and I get a null-ref error every frame, which only shows up for 64-bit builds (Windows), running from DirectToRift.exe in Direct HMD Access mode. This is the error from a development build for more de...
Edit: I temporarily got it to work by using the 2nd Rift's cable, but once I updated the SDK/Firmware, it stopped working. See bottom post for more info.Hello! I just got my DK2 in the mail today and everything was showing up in the OculusConfigUtil....
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