Hi, I'm having trouble with multiplayer in my VR app built on unreal engine.
I have a lot of things working for 2D multiplayer but when I try to run my app on a dedicated server or Standalone PIE things go out of whack. The app works fine in the VR preview.
One thing I find weird is that OVRVERSION (the console command that should return what version of the oculus plugin in running), returns nothing, or says the command is not recognized. has anybody else had this issue in unreal 4.20?