05-07-2022 07:32 AM
System: Unity, MacOS Monterey, Oculus Quest 1
I'm following the Valem tutorial for setting up the Interaction SDK. Everything was working correctly with v38, but as soon I updated to v39 both controller and hand grab stopped working. Poke instead was unaffected.
Please find here a few screenshots showing my configuration:
05-08-2022 05:09 PM
Same problem here , in Valem tutorial there is mention of Grabbable slot to drop on Interactable , but it is no longer there, here is not grabbing it is just moving the object on the floor.
06-16-2022 05:43 AM
Hi, i don't know if this can work for you, but i solved this problem in the Oculus Integration SDK v40 by adding the GrabInteractable Object (or the one that you want to grab) to the Pointable Element box in Hand Grab Interactable Script.
Hope it helps.
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