Horizon Worlds Announcements
The one-stop place for Horizon Forum Rules & Guidelines, release notes, and all important Horizon Worlds announcements
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Forum Posts

How to sync meta account?

My Quest 2 keeps telling me to sync my Facebook and Meta accounts before it will grant me access, unfortunately I have tried everything and it constantly tells me the are linked, but I still get stuck at the screen telling me that they are not linked...

When is it gonna release to the public

When is horizon worlds gonna be released to the public? It's been out for hell almost a full year and it's only available in some countries. For me and many other of my friends, it doesn't give you the option to download/install it, it just says "add...

Can’t resume initial tutorial

I entered Horizon Worlds (using my Occulus Quest 2) for the first time tonight and ended up having to quit in the middle of the interactive tutorial that teaches you how to move and grasp objects, etc. How do I get back into that tutorial? (I don’t m...

Meta Horizon World will not install

No matter what I do, when I go to the store and search for Meta Horizon Worlds, it will not give me an option to install.it only says add to wish list. I have a Facebook account that is 12 years old. I converted to meta, it is a Ocular Quest 2…. Trie...

TommyDKat by Honored Guest
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FR Horizon world

Hello, I'm French and today I wanted to play on horizon but it tells me that it's coming soon whereas yesterday I was on it, what should I do? Thanks

bylkem by Honored Guest
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Can't get on Meta Horizon World

My Quest 2 keeps telling me to sync my Facebook and Meta accounts before it will grant me access, unfortunately I have tried everything and it constantly tells me the are linked, but I still get stuck at the screen telling me that they are not linked...

Mega account

Help I’m stressing, ok my quest is working fine and I still have all my games and friends. However I updated Horizons it asked me Go to Mata.com /set up on your desktop login to your Facebook or oculus account issues associated with your VR device an...

antcapo by Honored Guest
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V74 Release Notes

V74 Release Notes New Bug Reporter Over the coming weeks we will be releasing a shortcut to report any bugs you may encounter. This new flow mimics reporting a problem from the Meta Quest home by using the “Report a Problem” button on the navigation ...

Zbornox by Retired Support
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V73 Release Notes

V73 Release Notes Manage Personal Folder metadata from the web You can currently create and manage assets while in Build Mode in Horizon. However, we've heard that managing things like name, description, and other metadata isn't as easy as creators w...

Zbornox by Retired Support
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V72 Release Notes

Meta Accounts Today we are officially beginning to roll out Meta accounts, which give you the option to access Meta VR products, like Meta Horizon Worlds, with or without a Facebook or Instagram account. You may still choose to add your Facebook and/...

Zbornox by Retired Support
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Meta Accounts

Today we are officially beginning to roll out Meta accounts, which give you the option to access Meta VR products, like Meta Horizon Worlds, with or without a Facebook or Instagram account. You may still choose to add your Facebook and/or Instagram a...

Zbornox by Retired Support
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V71 Release Notes

V71 Release Notes Send ThanksWant to express your appreciation for someone who shared building tips to improve your world? Introducing a new way to show gratitude and send thanks to people who help foster enjoyable experiences in Horizon. With no req...

Zbornox by Retired Support
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V69 Release Notes

V69 Release Notes Improved World Performance All worlds have now been migrated to Visit 2.0. As a reminder, Visit 2.0, is the set of system optimizations that allow us to get a substantial load-time reduction. Compared with 1.0, Visit 2.0 worlds have...

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Zbornox by Retired Support
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V68 Release Notes

Duplicate an Event Feature The Duplicate Event feature helps you save lots of time when creating new events, simulating repeated events and creating sessions. You can create a new event by duplicating an existing event with the same information as th...

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Zbornox by Retired Support
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V67 Release Notes

V67 Release Notes Introducing Content Ratings and Mature World Policy for Creators: Today we are introducing Content Ratings to all worlds as part of our new Mature Worlds Policy. (https://store.facebook.com/help/quest/articles/horizon/create-in-hori...

Zbornox by Retired Support
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V65 Release Notes

Updates Improved World Performance Visit 2.0 will be set as default for newly created worlds. Visit 2.0, is the set of system optimizations that allow us to get a substantial load-time reduction. Compared with 1.0, Visit 2.0 worlds have shown increas...

Zbornox by Retired Support
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#POPMJam Submission Suggestions

Thinking about entering the #POPMJam competition we announced last week? While you’re testing out the new interaction features (Physical Hands, Weight Simulation of Held Objects and Player Movement code blocks) and Featured example assets in the Asse...

Zbornox by Retired Support
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V64 Release Notes

Voice Mode: Today, we’re rolling out a new setting called Voice Mode which we announced earlier this month. This setting gives people more control over their Horizon Worlds experience by allowing you to choose how you hear people who aren’t on your f...

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Zbornox by Retired Support
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#POPJam FAQ

Q. What is the Competition Series? A. The is a series of creator competitions to reward creators that are building the very best games, worlds, and mechanics in Horizon Worlds Q. What are the prizes? A. 1st place: $20,000 2nd place: $15,000 3rd place...

Zbornox by Retired Support
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Let the #POPMJam Begin!

Our next creator competition starts today in Horizon Worlds! This Physics Objects and Player Movement (#POPMJam) based competition will run through August 31 at 11:59 PM PT. Check out the details below, including info on the number of winners, specia...

Zbornox by Retired Support
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V64 Release Notes

Updates Weight Simulation of Held Objects: We've added the ability to create heavy feeling objects which actually weigh down your avatar's hands when held and can overshoot with momentum when swung. This is done by adding in world resistance to objec...

Zbornox by Retired Support
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V62 Release Notes

Force Hold Code Block: This new code block enables you to force an object to be held in a user's hand, the inverse of the Force Release code block. This is useful for situations where you want users to already be holding an object (eg. holding a weap...

Zbornox by Retired Support
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V60 Release Notes

Improved Purchase Gizmo Creators can now change the way people make purchases. Instead of walking directly into a purchase zone, creators can place a floating button in their world that users can interact with as part of the purchase flow. The change...

Zbornox by Retired Support
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V59 Release Notes

Updates In-World Purchase Updates We are rolling out an expansion to in-world purchases to give creators the option to sell consumable items. Consumable items are items that can be purchased and used one time immediately after purchase. To date, item...

Zbornox by Retired Support
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