02-18-2022 10:08 AM
You can just make physical dice that can be thrown. "platonic dice" https://oculus.com/vr/6945778135494631/
03-22-2022 01:33 PM
I would like to learn how to do the same thing, is there a guide ?
04-25-2022 10:39 AM
May not be ideal but if you are just looking for some sort of randomizer and don't mind abandoning the pursuit for getting the physics and stop moving registering working properly, it might be easier to implement randomization on a fixed system. For instance a display that generates random dice numbers, could even have it generate x random numbers and then on the final attempt land on the final random solution. This would probably be considerably easier to implement and it'd be easier to scale.