2 weeks ago
I am trying to make a bmovie zombie style map how can I script a zombie to chase a player and then when the zombie catches the player to respawn the player back to the begining
I found that the only way to make the zombies move the way I wanted was to animate them manually
any ideas?
a week ago
I'm having some trouble with the oculus quest 2 it doesn't even seem to respond to the script. I made some targets to shoot for my zombie map with a weapon but they will not seem to work
this script is attached to the target object
when projectile collides with interactive object
play sound
do vis fx
add 1 to counter
display string as variable as text (because there are no counters)
The oculus is ignoring this I cannot get it to work
a week ago
It seems that I had to attach all the collision projectile events from one script to the projectile launcher gizmo itself or it doesn't seem to work although after doing this I think I noticed some slowdown it seems like there is only one way I preferred my way to be honest
a week ago
This is a nightmare now my weapon wont reload I haven't even started scripting the enemy's yet I have no idea
Does anyone know why reloading doesn't work can we send an event to another script this does not seem to work user persistent values should work but I cannot get this working