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courtlandre
Level 3
Status: Unspecified
Add ability to connect bluetooth headphones (without workarounds)
26 Comments
Anonymous
Not applicable
I would love this, but I think the latency Bluetooth introduces makes this impossible.
es0501
Level 2
You can do this already by accessing bluetooth through an app such as Open Room VR, but it comes at the cost of certain games having horrible performance drops, Beat Saber being one of them.
icmonsters
Level 3
I wonder how hard it is to use aptx, is it hardware or software bound? Probably cost alot. Noise cancelling neckband earbuds would be amazing.
TheDoomGuy
Level 5
And gamepads
TheDoomGuy
Level 5
There are earphones with no delay at all but must be connected with cable L to R, not earbuds style those always have little delay
EloiStree
Level 5
( If someone publish an application on the store that trigger the bluetooth setting. It is already implemented in the Quest. It is just not accessible. ) The command to use is: adb shell am start -a android.settings.BLUETOOTH_SETTINGS
m4kode
Level 3
Bluetooth = latency. aptx low latency (if Quest supports it) will be <50ms. But most normal BT headsets introduce 100-300 ms of lag. Which is really bad for VR and rythm games.
JSAVR
Level 4
This seems to have been added with the latest 7.0 release for Quest - I was able to connect my bluetooth headphones via the 'experimental' settings option although they can remove these settings at anytime
Crazy_Sane
Level 9
Latency is the main problem. Bluetooth 5 has lower latency compared to BT 4, but I don't think the Quest has BT 5 with the 835 SOC, otherwise Oculus probably would've included the wireless option. I don't really see the point in wireless headphones when your ears are mere centimeters from the jacks. It just introduces latency, reduced fidelity, more radio clutter and the inconvenience of having to charge them.
jenkers19921
Level 2
i dont see how latency would be a problem even with bluetooth 4...