On the original Rift, you could calibrate your height during setup. It allowed seated play by sitting down and adjusting your height as such so you'd be sitting and be for example 6'0 and be sitting down instead of crouching. I don't have the strongest legs and it's not comfortable for me to stand up, I'm sure people have the same issue and I've also met a few people who couldn't even move their legs and were either in a wheelchair or they just sat in bed/a chair all day exploring a new world when they couldn't with our own reality. I'm not saying to remove the whole other function for calibration, but I'm just asking you make it avaliable to those who aren't as strong/capable as others regarding their own physical health problems.
I cant seem to get around this problem, A simple option to manually adjust the height please Oculus Team :)
playing every game as a midget and constantly peering over tables is spoiling the whole thing for me!
They really need to have saved play space definitions, where you can have one safe zone defined for standing up and playing those kinds of games, and be able to define a safe zone that includes a desk and whatnot.
So far most of what I've played using the Rift S has been at my computer doing simulations like Elite: Dangerous and Warthunder's flight sim mode. I'm sitting at my desk, with a joystick/throttle/keyboard and whatnot, yet my "safe zone" was drawn as if it was a wide open space. There's no way to define it to include a desk. I see that as a pretty major shortcoming.
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