When recording gameplay on the Quest 3, I've noticed that the field of view (FOV) in the recorded footage appears much narrower compared to what I see when wearing the headset.
As a content creator who regularly posts VR gameplay videos on YouTube, this is a significant issue because important parts of the scene that should be visible in the video are often cut off.
I believe that adding a feature to adjust the recording FOV would greatly enhance the usability of the recording function.
This would not only benefit content creators like myself but also encourage more users to share their experiences, ultimately increasing the popularity of Meta Quest products.
I strongly urge the development team to consider implementing a feature that allows users to adjust the FOV of the recording area to better match what is seen in the headset.
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