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Status: New Idea

It would be great to propose to adjust the opacity of the real camera for ALL the VR content, in order to always keep an eye on what we are doing, until now we have all at least once hit our controllers against a desk, a wall, or maybe even broken our screen, or taken a wall in the face, It's already possible with today's technology, it's even more or less already possible because when we are in stationary mode we can see in opacity the VR and real content with the camera, so why not propose to set it in a way defined by each user? not only it's impressive to see, but it's essential depending on the available space we have, I think I'm not the only one to want this option for having tested it, for example the immersed application offers portals, or even a full passthrough, it's very nice to see your friend in mixed reality, even very funny, but it would be much better to be able to set an opacity yourself


see the example of a developer (MR OPACITY):