I finally have thing on the screen! After a hurdles of 1 month of not having a working VR headset and 5 weeks of teaching kids game/app dev and being constantly exhausted I now have something that is resembling a project.
I'm making a Dia de los Muertos altar dedicated to my late grandmother...in VR! I've decided to set (at least part of) it in her house where everyone from my family spent a good amount of time growing up. It was in the LA county city of Norwalk. The tape footage I have of her was shot in 1990, she passed in 1995. Hence the Norwalk 199x title I'm working with.
Here's some of the art I've been making for the game:
Candles that light up when you look at them! Though I might switch to a tap mechanic and still want to add Catholic imagery to them.
A camcorder. I decided that the camera will be a window into the past so when you use it, the footage of my grandmother will appear spread throughout the room.
Papel picado. I didn't make the paper, just found some online. With a budget though, I would like to hire someone to make an original set that we could scan. Thinking about adding a gaze to mechanic where looking at them sends a little wind or something.
I made a simple picture frame to hold the photo of Nana.
She used to smoke.
I finally learned how to make UV maps for 3D models in blender. It's not perfect yet, but it looks close enough to a concha piece of pan dulce for an offering!
I also made a humming bird. My family used to say they were my grandmother coming to visit when we would see them at random yet significant times after she passed. These creatures have multiple significances to Mesoamerican cultures as does the Dia de los Muertos celebration. Considering that my grandmother's side of the family came from Mexico as well makes me appreciate how all of this ties together.